[Urgent] Prop Mover Broken

The Prop Mover appears to be malfunctioning. Here are the issues I’ve observed:

  1. The subscription for both agent and prop collisions isn’t functioning correctly. Specifically, when I attempted to use .Subscribe() for agent collision, detection failed.
  2. The Begin() method and the editable that can be checked on to make the device start on game start is not working.
  3. The .MoveTo() and .TeleportTo[] properties on the Prop Mover are not moving the prop as intended.