Urgent need to make unreal editor more responsive/less stuttery to use. [No such issues with Unity, Source 2, S&Box, Godot]

Hello,

  • When you click actor in editor with fps counter enabled, fpses drop to 20
  • Same when you right click actor to see its property list
  • Same when you move actor
  • Same when you right hold camera then move around screen and let go.

In other game engines there’s no such issues. It’s not hardware problem as im on RTX 4090, 128 gb ram at the moment.

I believe we need some kind of caching of data as it feels like huge amount of things are recalculated each time you click on actor/right click.

  • Thanks!