@alberto Hi, I am seeing some similar issues in UE5.1.0. I haven’t used Davinci and I am working on a Windows PC. I’ve set up a scene with streamed content and a blueprint water plane. I need to create an animated 13 second video output from different angles however, even though the preview appears as intended - the output ignores the camera path and the desired resolution. I’ve tried using the legacy “Movie Scene Capture” interface and the “Movie Render Queue” and had the same results. Any advice is totally appreciated. Thanks!
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