Hey, I just finished quite a bit of work on my “Urban Warfare” portfolio environment that I have been working on and off for over 16 weeks. It was a lot of fun, but now its time to wrap it up! Unreal Engine dominates!!!
Because this environment is so large, I made custom LOD’s for quite a few props to help optimize the performance.
/// Landscape Props
Info: The Landscape props I made definitely play a big role in my scene. The trash helped detail the sidewalks and the grass helped with the terrain.
Info: I made a lot of these props with different color variations to help give the scene a feel that there is more assets, then there actually is. Also I kept a lot of the models and textures very generic looking to prevent the feel of repetitiveness.
/// Modular Set
Info: I made all of the buildings modular pieces compatible with each other to help require less resources, but made sure there was plenty of variation.
This environment was a huge amount of work but I really enjoyed working on it!
I hope you like it! Feel free to leave feedback!