Before I even get into it, I need to know if my new system that I’ll have built by the end of this week is powerful enough to run UR for creating wide-angle scenes such as landscapes with vegetation, cities and other aerial footage type environments.
My guess is most likely, but here it is:
OS: Windows 10 64 bit on Samsung 980 Nvme M.2
CPU: Ryzen 9 5950X 16 Cores, 4.9 GHz, 32-Thread
MOBO: Gigabyte X570X Aorus Elite AX
RAM: 64 Gb DDR4 3200 Mhz
GPU: Gigabyte RTX 3060 12 Gb, 192-bit GDDR6
Projects HD: Currently SATA 6 SSD, Nvme M.2 eventually
As stated I’m a content creator – a serious amateur, not a pro – who uses Magix Vegas Pro 19 as NLE with BorisFX Continuum including Particle Illusion.
Due age (68 – my mind and focus are not what they used to be) and some rudimentary experience with 3D (E-on Vue), I don’t think I can handle creating what I’ve described above from scratch.
So while maybe a pipe-dream:
Are there free or affordable ready-made environment assets that I could tweak/edit and build on? (I say affordable for I live only a fixed Social Security disability income, no other financial assets of any kind.)
While only a forest scene, it would be nice to be able to have such a ready-made scenes of the variety I stated above that I could tweak and populate more - or less - as in this video:
Crating Fantastic Forests in Unreal Engine
Here is more or less the trajectory of one of my envisioned projects:
It starts with some luminescent VFX (created with Particle Illusion) emanating from and through a simple scene such as a city street or rural community landscape.
As the “story” progresses, the scenes become more wide angle – the fx travel through more and more aerial type scenes and eventually maybe on starts to see this happening from the perspective of the curvature of the Earth as the light fx wash over the planet.
I have no intention to make any money on this – unless something I do turns out so freakin’ awesome as a video for one of my music compositions that it makes me so rich I can afford to buy an island somewhere – lol.
Last, while very old (2007) and static, overlay on still artwork, this short video shows one of my very early dips into the old, pre-BorisFX version of Particle Illusion. What I could do with PI now will be way more sophisticated and 3D.
Anyway, I know this is an odd post that doesn’t fit the norm. But I just discovered UE and it’s really hard not to start dreaming of what one could create.
Thanks for any input, referrals, etc.