Solved. Just need add meta in UPROPERTY:
UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = Default, meta = (DisplayName = “Count Of Balls”))
int32 m_nNumBalls;
Solved. Just need add meta in UPROPERTY:
UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = Default, meta = (DisplayName = “Count Of Balls”))
int32 m_nNumBalls;