Hi all, decided to dive into the world of Unreal, but I got hung up on something while following the Getting Started doc.
Got 4.7.2 installed, followed this Programming Quick Start Guide here and had a cone bobbing up and down. Hurray!
Moved on to the next step, Introduction to C++ Programming in UE4:
“Unreal C++ is Awesome!”
Right on, let’s get our coding on! I followed the steps down to where it says “Making a property show up in the editor”
UPROPERTY(EditAnywhere) int32 TotalDamage;
Compiled and then my cone stopped bobbing up and down. Oh no! After a few restarts, create new project, forum searching, etc, I just happened to notice that the Transform section in the details box disappears when you add that UPROPERTY line and compile.
So am I doing something wrong?
Is the Getting Started doc out of date?
Keep in mind this is my first time looking at Unreal, and there is a lot to take in, so at this stage it’s hard to tell if I have slipped up somewhere along the way, or if there is a problem with the editor or docs. I hope it’s simply just me doing something wrong that someone can easily point out. Otherwise, UX–. Please help.