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UProjectileMovementComponent
Development
World Creation
unreal-engine
,
initialize
,
UProperty
,
question
,
projectile
,
CPP
anonymous_user_580a7da4
(anonymous_user_580a7da4)
January 7, 2018, 7:45pm
3
Another solution is to simply add:
#include "GameFramework/ProjectileMovementComponent.h"
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