.uproject does not list plugin 'XRBase' as a dependency, but module 'MyGame' depends on 'XRBase'.

By the way, the XRBase plugin is already enabled:

But it isn’t in the .uproject file:


"Plugins": [
	{
		"Name": "ModelingToolsEditorMode",
		"Enabled": true
	},
	{
		"Name": "OpenXR",
		"Enabled": true,
		"SupportedTargetPlatforms": [
			"Win64",
			"Linux",
			"Android",
			"VisionOS"
		]
	},
	{
		"Name": "OpenXRHandTracking",
		"Enabled": true,
		"SupportedTargetPlatforms": [
			"Win64",
			"Linux",
			"Android",
			"VisionOS"
		]
	}
]