Uploading/Updating Existing Mod Error

, please put your frustrations aside and chill. I don’t see why you forget that I have responded to this thread multiple times and have detailed all the steps that were outlined by the devs. I have successfully tested this twice now, so there is likely just something in your mod development environment that is different. The best thing thing I can propose doing at this time:

  1. Navigate to SteamApps\common\ARKDevKit
  2. Backup and delete ModTools
  3. Verify the devkit
  4. Copy over the latest binaries and plugins from the github
  5. Open up the dev kit
  6. Open the mod uploader
  7. Select the mod
  8. Click reset publisher
  9. Close the uploader and devkit
  10. Navigate to SteamApps\common\ARKDevKit\Projects\ShooterGame\Saved
  11. Backup mods.db and then open it in notepad
  12. Find the line for your mod with a blank ItemSeamId
  13. Put the modid you want to use (must still exist in the workshop and have ownership to that ID) in the quotes
  14. Save and close
  15. Open the devkit, mod uploader, and try your upload (I don’t remember if the view on steamworkshop link is updated from the mods.db edit at first or until after the upload).

Otherwise maybe I could inject some steps for vdf modifications (outside of their obliteration that these steps currently perform) so let me know if that still doesn’t work.