So I recently spent tons of time learning how to use the Unreal Editor. (Having a blast) But have run into an issue with uploading that has left me at a stand still.
I was fiddling around for a long time trying to make it so that my map’s Materials and all were working correctly so I probably Cooked/Uploaded in steps easily 50+ times in the past few days.
Everything has been coming along really nicely until I textured my Sub Level, Then tried to Upload.
I’m not sure if it’s just coincidence that it was after painting it but maybe I’ve reached a limit for upload amount?
It compiled the Shaders and everything for the Sub Level but when I go to Upload it just stops.
I’ve watched the Processes while trying to upload and something called Steamerrorreport.exe momentarily pops up then goes away when I try.
Other than that, no log or anything I don’t think.
My map is titled ‘Persistent Level - WorkInProgress’ and in its current state you can walk right into the Sub Level that is just an Alpha Terrain.
Any help would be greatly appreciated. I just need to know for my sanity that I will be able to upload it somehow and that I didn’t break something when texturing the Sub Level.