Hello, thanks for the quick answer, the game is targeted for PC and console not really mobile, unfortunately I went through all the documentation last and compared the way the new camera works to the old bokeh dof and it just doesn’t work at all spend till 4 am tweeking knobs and sliders haha…due to the nature of my setup of using a smaller fov and keeping the camera super far away, the new method just breaks down completely. I basically have to either change the look of my game by moving the camera closer and have the camera be somewhere between 75 to 90 fov so that things closer to the camera render clearly and blurring the background but then I have unwanted perspective shift that makes the game look not the way I want. I’d probably have to stick with the old version unfortunately.