Hey everyone,
I’m trying to upgrade my project from 4.24.4 to 4.26.2 and after finally getting my plugins updated and figuring out everything I need to compile, when I run the game in PIE, it tries to start a Dedicated Server and as you guessed, doesn’t work at all. I either get a BP runtime exception when it hits the dedi code (because the call to IsDedicatedServer() returns true, and obviously, there is no UI ability nor a valid client GameMode (null in MP games).
I’ve changed thing in the code, except for a 3rd party plugin that didn’t compile, and I’ve made no changes to any of the settings.
I have no idea how I can troubleshoot this issue, does anybody hopefully have any ideas?