Working on a mobile game, updated to version 4.23. Virtual joysticks appear on mobile preview, but do not work. And have 0 movement ability when launching on device (android).
Any reason my touch movement would no longer work on upgrading from .22 to .23? Anyone else have this issue?
Just to make sure, is your axis mapping is the same as the default movement input mapping (MoveForward, MoveRight etc.)?
If not, you might want to check if they’re the same, or it could be that you might have changed it to another TouchInterfaceSetup.
Thanks, I found the issue. I had created a widget, with multiple canvas panels. I had used set visibility instead of removing from parent. Unfortunately this conflicts with mobile movement and the virtual joysticks.