Updating several machines via Epic Launcher

Hi there and merry Christmas everybody !

I have a dozen unreal nodes, and every time there’s a version update, like 5.3.1 to 5.3.2 recently, i face the same issue: I need to update all machines so i log into the epic launcher using the same ID for everything and expect to be prompted with « update » under the engine’s version but not all nodes have the option. Clearing launcher cache, rebooting, launching editor once have no effect. This is very annoying because i can’t have half the machines on different versions for production.

What would be the best way to ensure staying up to date, ideally deploying remotely, ideally without the added complexity of building my own engine (never done it) ?

Thanks !