Updating Settings of BP_Sky_Sphere dynamically.

So I am still working on this system, and I am still having trouble with the various moving parts all working together under one blueprint. I am now making a copy of the default BP_Sky_Sphere (the one that shipped from Unreal), and I am re-building everything on that blue print. Unfortunately, the DirectionalLight is STILL placed in the level with this blueprint. Is there a way for me to make the DirectionalLight a component of the skyshere so that it controls everything in house, rather that speaking to an object that has to be separately placed into the level? Can you think of a way to do this?