I’m currently working on using the Radial Slider in the Widgets Blueprint as a cooldown countdown UI.
What should be happening is when my cooldown starts counting down from 4 to 0, it should update the Radial Slider’s End Angle from 0 to 360 so that it matches up.
This is the blueprint I have right now. Am I doing anything wrong?
Thanks! I haven’t tried this but I did something else that worked!
Instead of binding the value I set the value equal to a variable that I would use when I’m ticking down.
Whenever my timer was counting down I would divide 360 by the current timer value and that becomes the interval per second. I then multiply the current timer value and the interval per second and output it into the “Normalize To Range” node and set the Range Min to 0 and Range Max to 360 to normalize the value.
Then it would continue to update the value of my radial value going counter clockwise. If you want it to go clockwise direction like me, I would do a subtraction after the “Normalize to Range” node and have the output of this node subtract from 1.