Updating Actors Static Mesh Independently

Hello and thank you for your response. To add context, the parent actor is only for interreact purposes. The child actor is the crop plot itself, which is where I am making the updates.

I was thinking that the instance is where I should be making the update, I just don’t know how to set the target of the mesh update to the instance. I tried making an array, which can hold the information of each instance through the index but how would I update the instance?