I have a question about reflection sphere’s. I have this scene where you can turn on/off dynamic lights. When they are all turned off and the scene is dark (night time) I can still see the reflections of these lights in the glass reflection. I need to press “update captures” to get rid of them inside the editor. My question is, can you code/script it that it updates that reflection sphere in real-time, so when I’m running my level on a touch screen, and I hit the lamp/light to turn it on/off it updates the captures?
Thanks in advance,