So, I’m going to add the following information to this thread…
Was trying to use the lastest UE5.0EA (2), with the QxBridge &internally adding content. Bridge had been updated (not knowing this issue), and it caused a ‘background process not started’ error when the Bridge was brought up. It would constantly cycle through ‘not started’ and ‘starting’… I wasn’t signed in, (but yet, i was!) I could not sign in as it said it was an “invalid attempt”. I had the Epic Launcher ‘validate’ the install to see if it would fix it. It did not.
I removed the Bridge folders and installed the Prior version, per the link in a prior post.
That fixed it to a point. It could see my login (and my account). I should be able to drag an asset into the view and it should initiate download. It does not.
I was able to get a few Materials to download - and it finally placed the Megascans folder in the Content Browser window. I then tried with Mesh … and it hangs up. I checked the download area and i get a ‘waiting’ indicator… (for what?) Sometimes i can Cancel the download, and get it to start again, but it still doesn’t add it to the Project.
Once it downloads, I can see the green checkbox - and the blue + ADD adjacent. Clicking on the Add button does nothing. I’ve tried multiple projects with no joy.
Any Clues?
-kyle
UE: 5.0.0-16682836 +++UE5+Release-5.0-EarlyAccess
QB: 2021.0.2
*EDIT: follow up on the ‘downloaded content’ mentioned above. Only the (2) Materials were downloaded. The other content is not in the Megascans downloads folder, as the other assets are, and not in the Download folder. Unsure if they actually got downloaded or not.