Hey , Im trying to spawn in the AISedan as an enemy, and I have it set to spawn at a specific time, but when it spawns it doesnt follow the waypoint, it just moves backwards and forwards randomly. I belive it is to do with my level blueprint, which is also wha tI used to spawn in the enemies.
How do you increase the size of the waypoint hit activation in the SedanAI?
edit: it’s in the update movement component of the sedan blueprint, time to kick it up to hyperspeed…
Can someone post a link to a video that shows the results?
Hey ! is amazing stuff and I am glad I discovered you. I do have a question though. I want to be able to set the FlyingAI as a homing target. I have set the meshes to the collision preset “Pawn” which is what I have my Homing Target variable set to target. The AI registers being hit with the line trace but never seems to be set as a target. In wireframe mode I see only the UFOTop as a purple outline while the mesh UFO does not show up at all. How would I go about being able to target thing? TIA