I have found a fix for me to be able to connect via the app. Setting the pixel streaming viewer port to 11111 and manually connecting to that through the app works. Unreal doesn’t get detected by the app but will still accept the connection.
No vcam actor settings get touched just dragged straight into the level.
I haven’t configured any firewall rules allowing this port or anything, the only network settings I’ve touched is setting my network to private to be discoverable.
Apologies for disappearing.
