I’m trying to update a variable in my Save Game, but I end up losing all the other variables’ values. Am I doing something wrong? Or it’s just how it works and if I want to save/update even just only one, I need to get the current values from the save game for all the variables and set all of them? It seems pretty chaotic especially if there are a lot of variables inside a save game.
workflow is like this:
- create or load if exists and store in a variable
- Set the variables in your ‘savegame variable’ and just save it
you dont need to see everything…if you loaded, the last values will be there.
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Thanks, it works now! Glad you shared the images of the workflow, thanks to it I figured out where I messed up.
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Happy to help!
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