Update to UE5.1 have anim layer bug

I found a simple workaround, let me know if it works for you too @brenan.wayland , @anonymous_user_7b0e724b , @LastBadDay @Enginuity.

  1. Drag and drop a random AnimLayer, but not the one you’d want to use

  1. Select the node, in the detail panel you’ll find a property called “Layer”. Refresh the node by selecting the layer you’d want to use

  1. The node should now work as intended

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