Update Streaming Level while it is not visible?

Hi :slight_smile:

i followed this video (WTF Is? Level Streaming: Create Instance in Unreal Engine 4 ( UE4 ) - YouTube) and created some map switching system by adjusting “Should be visible” variables.

but i noticed when i turn off Streaming Level’s ‘Should be visible’ value, not only level just be invisible, but it stop updates.

is there any way to turn off level’s visibility while not turn off update so that all the actors in that level can move or do something while it is invisible And Not interact with other level?

Hey, I’ve got a related issue there : https://answers.unrealengine.com/questions/965755/view.html
Looks like setting the level as “not visible” kinda destroys all the actors and spawns them again when setting them visible again. BeginPlay event is fired when set visible is turned on. I can’t figure out why though, or how to use it in another way…
EDIT : note that construction scripts seem NOT to be fired again.