I need to update a session. The session is full and inprogress, it can’t be joined anyway but its still found in session searches. I therefore need to deactive advertise.
||FOnlineSessionSettings NewSessionSettings; ||NewSessionSettings.bIsLANMatch = true; ||NewSessionSettings.bShouldAdvertise = false; ||OnlineSubsystem->GetSessionInterface()->UpdateSession(Game, NewSessionSettings);
In the API it states
returns true if successful creating the session, false otherwise
It return true, I expected it to update the existing session and not creating a new one. Either way, the one and only session is not updated.
So how to update a session?