Update Player score to widget multiplayer


I’ve been struggling with this issue, that should be simple. When i manage to get something working and come back to it the next day, it breaks and stops working. The issue is i can’t seem to reliably update a players score (who won a round) to the umg so that both players have the same info updated. It often will update on either the client or server, but then the integer will update on top of the previous value, instead of replacing it…
I’ve digged the internet and have yet to find a solution that works consistently.

If anyone has experience with multiplayer umg huds, i would really appreciate some pointers.

Best regards, Samuelb

Ok so solved the issue by simply making my promoted widget variable NOT replicated, now the scores are displayed correctly.