Update a plugin ( Open source one )

Discovering modules, targets and source code for project…
ERROR: Unable to instantiate instance of ‘Blu’ object type from compiled assembly ‘MyProject2ModuleRules, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null’. Unreal Build Tool creates an instance of your module’s ‘Rules’ object in order to find out about your module’s requirements. The CLR exception details may provide more information: System.Reflection.TargetInvocationException: Une exception a ?t? lev?e par la cible d’un appel. —> System.IO.DirectoryNotFoundException: Impossible de trouver une partie du chemin d’acc?s ‘C:\Users\Thomas Delaporte\Documents\Unreal Projects\MyProject2\Plugins\BLUI\ThirdParty\cef\Win\shipping’.
? System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
? System.IO.FileSystemEnumerableIterator`1.CommonInit()
? System.IO.Directory.GetFiles(String path, String searchPattern, SearchOption searchOption)
? Blu…ctor(TargetInfo Target) dans c:\Users\Thomas Delaporte\Documents\Unreal Projects\MyProject2\Plugins\BLUI\Source\Blu\Blu.Build.cs:ligne 58
— Fin de la trace de la pile d’exception interne —
? System.RuntimeMethodHandle.InvokeMethod(Object target, Object[] arguments, Signature sig, Boolean constructor)
? System.Reflection.RuntimeConstructorInfo.Invoke(BindingFlags invokeAttr, Binder binder, Object[] parameters, CultureInfo culture)
? System.RuntimeType.CreateInstanceImpl(BindingFlags bindingAttr, Binder binder, Object[] args, CultureInfo culture, Object[] activationAttributes, StackCrawlMark& stackMark)
? System.Activator.CreateInstance(Type type, BindingFlags bindingAttr, Binder binder, Object[] args, CultureInfo culture, Object[] activationAttributes)
? System.Activator.CreateInstance(Type type, Object[] args)
? UnrealBuildTool.RulesAssembly.CreateModuleRules(String ModuleName, TargetInfo Target, FileReference& ModuleFileName)