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Uobject begin play() equivalent
Development
Programming & Scripting
C++
beginplay
,
unreal-engine
,
question
,
CPP
6r0m
(6r0m)
July 12, 2021, 1:51pm
11
thanks, in my case GIsPlayInEditorWorld is always false (4.26). I’m using: if (FApp::IsGame()).
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