I recently observed unusual anomalies in the form of vertex cuts on my model surfaces. I mostly use 16MP images and if i have more than ~100 of them for a reconstruction and use a low downsampling value for depth maps (1-2), it produces straight vertex cuts along some plane as seen on the attached picture. Its quite odd given the regularity of these cuts. The less downsampling i use the more cuts i have on my model. Using a lower image count (or higher downsampling factor) for the same testset doesn’t yield any issues. Is this a memory problem?