Hi!
I recently observed unusual anomalies in the form of vertex cuts on my model surfaces. I mostly use 16MP images and if i use more than ~100 of them for a reconstruction and use a low downsampling value for the depth maps (1-2), it produces straight vertex cuts along some plane as seen on the attached picture. Its quite odd given the regularity of these cuts. The less downsampling i use the more cuts i have on my model. Using a lower image count (or higher downsampling factor) for the same testset the issue disappears. Is this a memory problem?
My specs:
- Windows 10
- Intel i7 4770
- 24GB RAM
- Installer: 20180108-SDK-1-0-2-3012-FCAFA424-EBD3-49AD-AD4A-97C0290A9146
thanks!
Andrew