[UNTITLED] Work In Progress

I would say Yay.

  1. Create a Text-based Version first with UMG to get the Game Screens, Text Commands, Chat, Dialog, Storytelling perfected.
  2. Goto the Marketplace, purchase Simple Multiplayer Chat to get chat support in sooner than later.
  3. Set up Third Person Template with Player Controller & Blue Guy Pawn that can be controlled from the text UI commands with commands. Ensure all features above are functional.
  4. Create a Landscape and drop in Player.
  5. Add mouse control to Player controller, keeping the control via command as alternative means of control. Ensure all features above are functional.
  6. Add Network Replication to the Player Controller & Blue Guy Pawn. See Content Example - Network Features and the new Multiplayer Shootout. Check out other Content Examples as well.
  7. Test Multi-player with Two (2) Player (same instance). Ensure all features above are functional.
  8. Create a Seamless Streaming Level with 3 Additional Terrains.
  9. Ensure all features above are functional with Streaming Levels.
  10. Download all FREE Engine Examples and Content, it has some AI and Vehicle Game demos to expand on.
  11. Goto Forum Community Content and search for suitable, easily modifiable Content.
  12. Modify and Add Content with 3rd Party Tools Blender3D, Gimp, Audacity/Hydrogen
  13. Goto the Marketplace, purchase Urban City, Modular Building Set, Race Course Pack, Character Attributes, Blueprints Inventory,Simple Multiplayer Chat,Realistic Blueprints Weapons,Improptu Ladders,Industrial Props Set, Weapon Equip
  14. Add Marketplace content to Streaming Landscapes to Build Level.
  15. Talk to ClayBender about some Modular Clothing Packs for the Blue Guy Pawn.
  16. Monetize the Game with In-game Purchases.