Unresolved symbol with FStreamLevelAction::FindAndCacheLevelStreamingObject

as the title says. I am trying to load a level with this method but got an unresolved symbol. Don’t know how to fix it

If you’re trying to load a level you can use this UGameplayStatics::LoadStreamLevel. It makes use of FStreamLevelAction internally. (But it doesn’t seem to use the FindAndCacheLevelStreamingObject method)