Hey, so after some investigation this appears to have been an engine bug, because compiling the code in Visual Studio took care of it. As of right now I have been unable to reproduce the issue, although it is working perfectly fine now.
Hey, so after some investigation this appears to have been an engine bug, because compiling the code in Visual Studio took care of it. As of right now I have been unable to reproduce the issue, although it is working perfectly fine now.