This plugin is a part of the Engine, it’s in Plugins/Runtime/GameplayAbilities directory. If you wan’t to use it’s functions, like IGameplayTaskOwnerInterface::OnGameplayTaskActivated you must enable this plugin and add it to your build.cs file.
This plugin is a part of the Engine, it’s in Plugins/Runtime/GameplayAbilities directory. If you wan’t to use it’s functions, like IGameplayTaskOwnerInterface::OnGameplayTaskActivated you must enable this plugin and add it to your build.cs file.