I am relatively new to Unreal development and working on building a multiplayer game. I am using the two sources listed below to create a Lyra starter project with EOS implemented.
Using Epic Online Services with Lyra Starter Game
Using Lyra With Epic Online Services
I’m at the step where I’m trying to UnrealVS to run the project with -game -customconfig=EOS
but the actual project is nowhere to be found in the UnrealEngine VisualStudio solution, no matter how many times I run GenerateProjectFiles.bat. The project location was originally created outside of the UnrealEngine code directory but I even copied the entire project so that everything is in the same directory.
The screenshots below show the step at the guide that I am stuck on, the solution view of the Engine directory, and the actual Engine directory in File Explorer (the project is in the Games folder).


Please let me know if I missed a crucial setup step or am approaching this the complete wrong way. I greatly appreciate any help or advice in advance.