Hi,
I’ve been testing the Zip File backup to see how it works to restore a project.
Process I used
- Open the project and used the built in project Zip of Unreal to save to archive
- Restored the archive to a diferent location
- Opened the project from the new location, unreal performs a rebuild and loads the project
- I play through and all is ok
- Attempt to open one of the C++ classes I wrote and get a missing .sln file
- I checked the Zip file and noticed that the Project zip includes with C++ source files .cpp and .h but doesn’t include the .sln file ( the solution file)
Is this by design or is it a bug?
I guess I can recreate the Solution file but this seems a bit odd to me.