UnrealPak Usage for Multiple Paks

hello there guys , I created a small pazzle game and I would like to split the paks to
Textures = thet will includes only the textures
Data = thet will include only the game data
such on. and remove the blueprint from be at the package I notice that I need some argument to the unrealpak to make it ,
wonder if someone can advice me any argument for that I really suck at cmd tools :slight_smile:

I don’t believe you can control the package files that way

can’t be must to be any other way.