UnrealGameSync logs

Does anyone have an idea on where the log saving logic in UnrealGameSync is? Surely it doesn’t write all your logs to the console window of UGS, and then wipe the log each time UGS is launched…

Has anyone experienced this before and possibly have a work around? Would love it hear it :smile:

EDIT: sigh, it’s always just one more page… C:\$ENV:USERNAME\AppData\Local\UnrealGameSync\UnrealGameSync.log

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