Hi friends,
tl;dr - Anybody else seeing a bug in UGS that doesn’t recognize PCB’s?
I’ve recently stood up UnrealGameSync for my art team, but there appears to be a bug which requires the user to manually trigger a refresh for the PCB’s. This bug occurs every time UGS is launched, and I don’t remember it when we stood up our UE4 version.
Although I didn’t stand that one up.
My repro is as follows.
-
Open UGS and project
1.1 Try to sync to the latest with sync PCB’s turned on
1.2 Get error
1.3
-
Scroll down to “Show More” in the change list
2.1 Clicking “Show more” appears to trigger a refresh
2.2
-
Go back to the newest CL and sync again
3.1 Now the colors aren’t greyed out and I can sync
3.2
3.3 Success!