I noticed that UnrealEngineLauncher slows the editor’s FPS from ~37 FPS to ~17 FPS on my MacBook. (UE4 4.2.1-release i5 MacBookPro 16gb ram)
But the Editor constantly re-opens the Launcher. I like the marketplace in the launcher, but if it has this big of an impact on FPS, I don’t want it running unless I specifically open it. So I made this patch if anyone else doesn’t like UE4 opening up the Launcher after they close it.
https://github.com/-wallis/UnrealEngine/commit/95f2d511898dd1c019ddf597515432da0d175abf
P.S. Those are the FPS rates with all windows closed, including the toolbar, except the OutputLog so I can read the hitches.