UnrealEngine for Linux

Why is installing UE5 really not friendly to use on Linux. You need to join a private GitHub and download the source code. From there you need to go though a relatively difficult for a general Linux user to even go though to build the engine.

I consider myself to be familiar with building source code on Linux. I am used go “configure” and “cmake”. Still trying to build Unreal Engine just isn’t easy to do.

Why? If there is a way to use UE5 why is it hard and esoteric to use on Linux?

I installed UE5 with Lutris to try and learn Android development. I have Android Studio on Linux and I set the NDK and SDK paths in UE5 which successfully installed. I also have installed mingw64 through the rpmsphere repository.

/usr/x86_64-w64-mingw32 and /usr/i686-w64-mingw32 are on my system. I do not know how to set them as compilers in UE5.

UE5 ran without a hitch though Lutris. I just couldn’t compile Linux, Windows, or any executables at all!