UnrealEngine failed with fatal error C1083

issue description: D:\UnrealEngine\src\Engine\Plugins\Enterprise\DatasmithCADImporter\Source\DatasmithCADTranslator\Private\CoreTechParser.h(9): fatal error C1083: Cannot open include file: ‘CTSession.h’: No such file or directory (d:\agent_work\7\s\src\vctools\Compiler\CxxFE\sl\p1\c\p0prepro.c:1722). Could you please help take a look at this? Thank you!

Steps to Reproduce: 1. git clone https://github.com/EpicGames/UnrealEngine D:\UnrealEngine\src 2. Open a VS 2017 x64 command prompt and browse to D:\UnrealEngine 3. cd src 4. Setup.bat 5. GenerateProjectFiles.bat 6. .\Engine\Build\BatchFiles\Rebuild.bat UE4Editor Win64 Development -waitmutex -verbose

Actual result: D:\UnrealEngine\src\Engine\Plugins\Enterprise\DatasmithCADImporter\Source\DatasmithCADTranslator\Private\CoreTechParser.h(9): fatal error C1083: Cannot open include file: ‘CTSession.h’: No such file or directory (d:\agent_work\7\s\src\vctools\Compiler\CxxFE\sl\p1\c\p0prepro.c:1722

Here is failed log:link text

Same issue here.

1> [1/4] Module.DatasmithCADTranslator.cpp
1>d:\unrealsource423\engine\plugins\enterprise\datasmithcadimporter\source\datasmithcadtranslator\private\CoreTechParser.h(9): fatal error C1083: Cannot open include file: ‘CTSession.h’: No such file or directory
1>C:\Program Files (x86)\Microsoft Visual Studio\2017\Community\Common7\IDE\VC\VCTargets\Microsoft.MakeFile.Targets(44,5): error MSB3075: The command “…\Build\BatchFiles\Build.bat -Target=“UE4Editor Win64 Development” -Target=“ShaderCompileWorker Win64 Development -Quiet” -WaitMutex -FromMsBuild” exited with code 5. Please verify that you have sufficient rights to run this command.
1>Done building project “UE4.vcxproj” – FAILED.

Do you have any updated?