UnrealEngine C++ project opening problem

Hi everyone. Im trying to open a unreal project, which is c++ project. I say this to rebuild

and gettin this error.

Afther that windows it opens an error log window and refers me to open from external file manager in linux.

I tried to go back to UnrealEngne build directory and reapplied make command it compiled some new things. Actually error message wouldn’t change

Im putting error log into attachments.[link text][4]
And also log of third window [link text][5]

My distro is Fedora 35, I previously tried on 34 as well, details is that:

$ lsb_release  -a

LSB Version:	:core-4.1-amd64:core-4.1-noarch

Distributor ID:	Fedora

Description:	Fedora release 35 (Thirty Five)

Release:	35

Codename:	ThirtyFive

Linux uludag 5.14.14-300.fc35.x86_64 #1 SMP Wed Oct 20 16:14:50 UTC 2021 x86_64 x86_64 x86_64 GNU/Linux

I installed clang clang++ all build tools inside but it didn’t work as well.

(please dont say me go to Windows. I will abondon this type of useless solutions.)

try to run generate project file for your uproject file in your cpp project. then build your cpp project’s [project name]Editor target (BullCowGameEditor in your project)

Or you can run

 bash "/home/zaryob/Development/EpicGames/UnrealEngine/Engine/Build/BatchFiles/Linux/Build.sh" BullCowGameEditor Mac Development "-project=/home/zaryob/Documents/BullCowGame-starter-kit/BullCowGame.uproject" -game -buildscw

in your /home/zaryob/Development/EpicGames/UnrealEngine/ folder. then try to open the project file again.