UnrealEditor_Renderer Crash, anyone know how to fix?

Please help to solve the given problem

Assertion failed: ScatterBufferSize >= ScatterBytes [File:D:\build++UE5\Sync\Engine\Source\Runtime\RenderCore\Private\UnifiedBuffer.cpp] [Line: 718]

UnrealEditor_RenderCore
UnrealEditor_RenderCore
UnrealEditor_Renderer
UnrealEditor_Renderer
UnrealEditor_Renderer
UnrealEditor_Renderer
UnrealEditor_Renderer
UnrealEditor_Renderer
UnrealEditor_Renderer
UnrealEditor_Renderer
UnrealEditor_Core
UnrealEditor_Core
UnrealEditor_RenderCore
UnrealEditor_RenderCore
UnrealEditor_Core
UnrealEditor_Core
kernel32
ntdll

1 Like

I’m having the same problem, does anyone have a fix for this?

hello, i have the same problem :disappointed_relieved: