The other day I had accidentally rebuilt the source engine along with my project, but something unusual happened. The editor seems to not function due to ‘unrealeditor-libpas.dll’ being missing. I tried to reclone and rebuild the engine twice, but it still seems to be missing. How does one resolve this?
Hey @Zappityduda
Did you check you have all updated for the new version?
You can check it here.
I am still using VS community to build the engine, I have not gotten vscode up and running properly yet. Via the visual studio installer I have .net 6/8/9; 4.6.2/4.7.2/4.8 targeting; 4.8/4.8.1 sdk; ‘,net sdk’; msvc 143 ‘ARM build tools (latest)’; x64/x86 MSVC build tools latest/14.38-17.8;
I was definitely trying to get clangd up and running via vscode extension when I accidentally rebuilt the engine the first time.
I was building the engine with clang compiler instead of msvc by mistake