Quite a few errors occurred while trying to run UnrealEditor after building from source code on Linux. Errors: cannot find Folders and Files such as ShaderCompileWorker folder in “release” folder.
Note: The UnrealEngine source code was built successfully.
My system spces:
OS: Ubuntu 24.04.3 LTS (6.14.0-33-generic),
CPU: Intel(R) Core™ i7-10750H CPU @ 2.60GHz,
GPU: NVIDIA GeForce RTX 2070 Super (NVIDIA UNIX Open Kernel Module for x86_64 580.65.06 Release Build (dvs-builder@U22-I3-AF03-09-1)