So im using unrealed that came with republic commando to upscaled textures , while doing that I thought it would be great to add bump mapping to the models that don’t have it , I tried duplicating working shaders and creating new ones , to use bump mapping on different textures , but it doesn’t work.
Anyone knows how to add bumpmapping to a texture that doesn’t have it?
Here’s on texture that I tried to add bump mapping , but failing to work after I check it ingame