Hi,
“command-line build” and VS builds seems to trigger a full rebuild each time I switch between them.
ie:
(VS “Development Editor|Win64”, “UnrealBuildTool.exe UE4Editor Win64 Development -DEPLOY”)
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I VS “Build”: builds the UE4Editor ok
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then VS “Build” again says “Target is up to date.”
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then UnrealBuildTool.exe : rebuilds everything
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and UnrealBuildTool.exe again : “Target is up to date.”
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go back to VS “Build”: rebuilds everything
Why does it rebuilds like that ? Did I miss something ?