UnrealBuildTool ERROR


I have some game project and it is working fine on Windows platform (compiling and playing). But, when I try launch on my Android device, I receive following error:
UnrealBuildTool: D:/__UEProjects/FanBall/Intermediate/Build/Android/UE4/Development/UELinkerFixups.cpp:645: error: undefined reference to ‘EmptyLinkFunctionForStaticInitializationFanBall()’
clang++.exe: error: linker command failed with exit code 1 (use -v to see invocation)

and it couse next error:
UnrealBuildTool: ERROR: UBT ERROR: Failed to produce item: D:__UEProjects\FunBall\Binaries\Android\
What does it mean? How can I understand, what is wrong? How can I add “-v” flag to get more detailed explanation

Please help me with this. I stuck with that trouble for a long time, and have no idea, what to do next…

What i did to fix this random issue was;

1) Reinstall Nvidia Codeworks
2) Migrate your entire project to a new folder

And that’s all I did for the same issue, I even stripped down my entire project to nothing and still had the issue until I migrated the project